This is an announcement that we did not expect, and that no one has seen come either: the Studio Remedy Entertainment will collaborate again with Rockstar Games to make a remake of the first two episodes of Max Payne. Information comes directly from the social networks of the Finnish studio, yet already well charged into internal projects. It is good to remember that if Max Payne’s license fees belong to Rockstar Games today, creators in this series are Sam Lake and his teams from Remedy, who had popularized the Gunfight in Bullet Time. This return to the sources will allow Remedy to embark on a complete remake of the two episodes, presented in one project visibly, and who will use the Homemade Engine of Remedy Entertainment, namely the Northlight Engine, already used on ancient titles such as Control or Quantum Break. Of course, whether it’s remedy or Rockstar Games, we are happy to embark on such a project.
_ “We were delighted when our long-time friends from Remedy approached us to redo the original games of Max Payne” _, said Sam Houseer, founder of Rockstar Games. _ “We are large fans of the work that the Remedy team created over the years, and we look forward to playing these new versions.” _
_ “Max Payne has always been a special place in everyone’s heart at Remedy, and we know that millions of fans in the world feel the same” _, “said CEO of Remedy, Tero Virtala. _ “We are extremely delighted to work again with our Rockstar Games partners to have the chance to revive the history, the action and atmosphere of the original Max Payne games to the players in a new way.” _
If no release date has been mentioned, or even if these remakes are in an announced development state, on the other hand, they will only come out only on PS5, Xbox Series and PC. The budget is funded by Rockstar Games and these remakes are considered AAA games, so we can expect renders worthy of what the Next Gen ‘consoles could offer. On the other hand, it will have to be patient before seeing it disembark.